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A Case Study of Engaging Primary School Students in Learning Science.pdf
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Acr3B.tmp.pdf
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Active Video Games.pdf
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Assessing Higher Order Thinking in Video Games.pdf
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Augmented Reality in Education.pdf
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Botturi-BetrusChapter2IsteBook_final.doc
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EducationalGamesandEthnicities.pdf
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Effect of live simulation on middle school students' attitudes.pdf
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Gamification.pdf
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Geocaching.pdf
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Girl Gamers the controversy.pdf
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Google Glass.docx
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ID566Summer2019.html
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IT566Summer2013.html
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IT566Summer2015.html
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IT566Summer2015Readings.html
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IT566Summer2016.html
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IT566Summer2017.html
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IT566Summer2018.html
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ITSE_final.pdf
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Impact of Prisoner's Dilemma Simulation.pdf
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Jaipal and Figg-UsingVideoGamesinScienceInstructionpdf.pdf
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MiniPet.pdf
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NeutralGoodRanger.pdf
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Promoting Social Skills.pdf
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StudentSeminars.html
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ict566spring09.html
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ict566summer10.html
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instructionallesson.html
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logo_tall_course1.jpg
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readings/
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