IT 566 Summer 2015

Dates: Assigned: June 11, 2015 In Class Discussion: June 16, 2015

Topic: Game Based Learning

Discussion Leader: Lamya Almomani

Go to: https://studio.code.org

Complete through Course 4 (you can jump direclty to course 4). Select "show code" as much as possible to reveal the code behind the scenes. Take notes on the code you discover.

*****************************************************************************

Dates: Assigned: June 10, 2015 In Class Discussion: June 11, 2015

Topic: Game Based Learning

Discussion Leader: Emily Fritz

Read and Take Notes: Shaffer, Halverson, Gee, Squire Video Games and the Future of Learning (link)

Read and Take Notes: Steinkuehler, Digital Literacies (link)

Watch: James Gee, Learning with Video Games (link)

Watch: Katie Salen, The Power of Game Based Learning (link)

*****************************************************************************

Dates: Assigned: June 9, 2015 In Class Discussion: June 10, 2015

Topic: Violence in Games

Discussion Leader: Ben Davison

Read and Take Notes: 2010 Virtual Violence: Researchers disagree about whether violent vidoe games increase aggression. (link)

Read and Take Notes: Browse the Entertianment Software Rating Board (ESRB) web site (link)

Read and Take Notes: NY Times Article on 2011 Brown vs. Entertinament Merchants (California) decision (link)

Watch: Top 10 Video Game Controversies (link)

Watch: (OPTIONAL). If you get offended easily, do not watch this video, it contains offensive material (link)

*****************************************************************************

Dates: Assigned: June 2, 2015 In Class Discussion: June 10, 2015

Topic: History of Games

Discussion Leader: Erin Barton

Watch: Videos: The Discovery Channel: "The Rise of the Video Game" 5 part documentary series. YouTube Links: p1, p2, p3, p4, p5.

Read and Take Notes: : Deep Play: Notes on the Balinese Cockfight

*****************************************************************************

Dates: Assigned: June 1, 2015 In Class Discussion: June 2, 2015

Topic: Games for Mental Health

Discussion Leader: Courtney Johnson

Read and Take Notes:

1) The game that can give you 10 extra years of life (Watch Video)

2) Minigames for Mental Health: Improving Warfighters' Coping Skills and Awareness of Mental Health Resources

3) The Efficacy of Casual Videogame Play in Reducing Clinical Depression: A Randomized Controlled Study

*****************************************************************************

Dates: Assigned: May 29, 2015; In Class Discussion: June 1, 2015

Topic: Skills Competition in Vocational Training

Discussion Leader: Greg Vaverchak

Read and Take Notes:

1) Working at Play (link)

2) Competitions: the secret to developing and measuring skills? (link)

Skim and Watch Video:

3) History of Worldskills (link)

Explore Website

4) Stihl Timbersports (link)

5) International Society of Arboriculture, International Tree Climbing Competition (link)

*****************************************************************************

Dates: Assigned: May 28, 2015; In Class Discussion: May 29, 2015

Topic: Gamification

Discussion Leaders: Caityln Dean and Andrew Knight

1) Intelligym link

2) Motivations in Sports and Fitness Gamification: Read through Section 2.1.5 and take notes; skim the rest link

*****************************************************************************

Dates: Assigned: May 27, 2015; In Class Discussion: May 28, 2015

Topic: Serious Games, Part 2

Discussion Leader: Damian Curreri

1) Games for Training (link)

2) Biofeedback-Based Mental Training in the Military - the "Mental Gym" Project (link)

3) Rescue challenge: Moving heavy objects (link)

4) Half Life 2 Biomod (link)

Play this game and bring your six choices to class.

 

*****************************************************************************

Dates: Assigned: May 26, 2015; In Class Discussion: May 27, 2015

Topic: Serious Games, Part 1

Discussion Leader: Kerry Clancy

1) Enhancing Sexuality Education for Young Adolescents Through Serious Gaming (8 pages) link

2) Design guidelines for developing customised serious games for Parkinson’s Disease rehabilitation using bespoke game sensors (11 pages) link

3) For clarification on Serious Games (14 pages) link

4) Read abstract, skim article: Adaptation in serious games for upper-limb rehabilitation: an approach to improve training outcomes link

5)
Read abstract, skim article: Recommendations for the use of Serious Games in people with Alzheimer's Disease, related disorders and frailty link

(Note: Some of the links may work only on campus, and for others you may need to find the articles directly through a title search at libraries.potsdam.edu)

*****************************************************************************