Title: Canon Creative
Overall Rating: A+
Source: Canon, Inc.  http://www.ccsi.canon.com/cc/index.html
Playing Time: Unlimited
Date: 1998
Cost: $ FREE with purchase of Canon Bubble Jet Printer; Check website
for nearest dealer to purchase program only.
Number of Players: 1
Special Equipment/Facilities Needed: Color Bubble Jet Printer.

Subject Area: Desktop Publishing/Coloring Book/Cross Stitch Pattern
Objectives: Enhance the users creativity and productivity.
Brief Description: Canon Creative is a multi-tasking program that allows
the younger user to create greeting cards from templates or design their
own, color templates in a color book or design their own and save and
print the drawings, design stationery-cards-or envelopes from templates
or your own, and create stickers, labels, or cross stitch patterns that
can be transferred onto fabric.
Entry Capabilities Required: Some computer knowledge helpful.

Rating: (1-5)

     Relevance to objectives: 5  The program offers various levels of
productivity to appeal to a variety of ages.
     Provides practice of relevant skills: 4  Not practice oriented but
allows user freedom of creativity or guided lesson.
     Likely to arouse/maintain interest: 5  The color and draw portions
are particularly good at guiding the user through the necessary steps.
Easy to save and view materials produced.  The design functions are fun
and appropriate templates are provided for a large audience.
     Likely to be comprehended clearly: 4  Some of the higher levels
require the user to understand basic functions such as save, print, etc.
     Technical quality (durable, attractive): 5  Excellent use of
graphics. The front menu is a road with building you can choose
depending on what kind of a project you are interested in creatin. ie a
sewing box for cross stitch and a crayon box for coloring book.
     Game: Winning dependent on player actions (rather than chance):
     Simulation: Validity of game model (realistic, accurate depiction):
Good use of graphics in all portions of the program.
     Evidence of effectiveness (e.g. field-test results): 5  Self made
evidence with projects designed.
     Clear directions for play: 4  Easy to follow for an experienced
user. New users may need to spend a bit more time exploring the programs
full capabilities.
     Effectiveness of debriefing: N/A

Strong Points: Wide appeal to a variety of users and ages. Many age
appropriate projects to complete or design. Good clear direction and
manipulation of the program. Many graphics, colors, and templates to
Weak Points: Can be a bit overwhelming for a newer or younger user. Need
to spend an amount of time in the beginning to familiarize yourself with
the programs capabilities.
Reviewer: Donna L. Bazinet
Position: GRED 518 Student
Date: June 13, 1998
Computer System Reviewed on: IBM PC with CD Rom

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