Title: Command and Conquer (red Alert)
Overall Rating:  A-
Source: Westwood Studios
Playing Time: unlimited
Date: 1997
Cost: $29.99 http://www1.viaweb.com/westwood/comconredal.htm
Number of Players: 1 or 2
Special Equipment/Facilities Needed: CD-Rom
Subject Area: Social Studies (military campaigns, war)
Objectives: To win 38 separate missions in order to win a war.
Brief Description: This game is essentially a battle between two sides (the allies and the Soviets), during which 38 missions must be one which all take place in a certain real geographic area (Eurasia.)
Entry Capabilities Required: Reading Ability (the game comes with a substantial instruction manual), mathematical ability (the game requires some budgeting of finances so addition is necessary.)

Rating: (1-5)

Strong Points: The game is very realistic and technically accurate.  It is strictly strategic and so it cannot be won by chance.  The game forces you to plan and to anticipate future actions.  A character in the game does provide the player with praise if he/she completes a mission.
Weak Points: The game is very complex, takes a long time to play, and takes a significant time ciommittment to learn how to play well.  It can be frustrating because novices cannot move through mission quickly or easily.  This game might not be suitable for those without a lot of patience and intense concentration ability.  Also, the instructions do not cover everything - some things the player must discover on his own.
Reviewer: Jennifer Heidemann
Position:Student
Date:3/22/98
Computer System Reviewed on: Macintosh PowerPC 6500/250, 32mb ram.

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