Title: Mastering Math
Playing Time: Not Applicable (students
work on problems until they are done)
Cost: $ 195.00
Number of Players: one
Special Equipment/Facilities Needed: CD-Rom
Subject Area: Math (grades 3-8)
Objectives: To get students to work on
math problems in order to select a correct answer.
Brief Description: Has different topics
of math (algebra, fractions, etc) broken up into problems. Choices
for the correct answer are given.
Entry Capabilities Required:Mathematical
ability at the students' particular grade level, basic computer literacy
(answers are mostly typed in)
Relevance to objectives: 3. Students
are allowed time to work on specific math problems and after determining
the answer, pick a choice.
Helps build basic abilities in solving math problems. The program
keeps track of how well you have done.
Provides practice of relevant skills:
4. Students need to use their math skills, in a particular topic, to solve
Likely to arouse/maintain interest:1.
Very boring. Students will be consumed with rote learning.
They will probably need to use pen and paper.
Likely to be comprehended clearly:3-4.
Technical quality (durable, attractive):
1. Using this program is just like taking a test on paper, only it
is on the computer.
Game: Winning dependent on player actions (rather
than chance):Not Applicable
Simulation: Validity of game model (realistic,
accurate depiction): Not Applicable
Evidence of effectiveness (e.g. field-test
Clear directions for play: 4. It
is easy to tell what needs to be done next.
Effectiveness of debriefing:2.
You don't learn much of anything from this program except how to hate boring
There is no room for interactive use. The software is boring and
requires pen and paper usage.
Reviewer: Christa Trombley
Position: Undergraduate Math Student
Date: February 15, 1999
Computer System Reviewed on: Macintosh
PowerPC 6500/250, 32mb ram.