Title: Reader Rabbit's Math 1
Overall Rating:
A-
Source: The Learning Company
Playing Time: 30-45 minutes
Date: 1997
Cost:$29.95
http://store.learningco.com/dev/product.asp?sku=MTR3744BE&mscssid=7KRBUHPNQDS12PFG00L1R06N979DA3GU
Number of Players: 1
Special Equipment/Facilities Needed: CD-Rom,
256-color display monitor
Subject Area: Mathematics
Objectives: Builds math skills while enhancimg
the child's appreciation for numbers - develop skills in counting, adding,
subtracting and recognizing number relationships and patterns.
Brief Description: Circus set-up, visit
different shows and play number games to try and win tickets, then go to
prize round and collect different prizes for the amount of tickets you've
won.
Entry Capabilities Required: Mathematical
ability (recommeded for ages 4-7)
Rating: (1-5)
Relevance to objectives: 5 (Does what
it says it is going to do)
Provides practice of relevant skills:
5 (Provides different practice levels)
Likely to arouse/maintain interest: 4
(fun, definitely keeps interest)
Likely to be comprehended clearly: 4 (Easy
to understand)
Technical quality (durable, attractive): 5
(Great music, sound and visual effects for children)
Game: Winning dependent on player actions (rather
than chance): 5 (Very little chance involved
- winning depends on player choices.)
Simulation: Validity of game model (realistic,
accurate depiction): 4 (Easy for children
to practice math skills)
Evidence of effectiveness (e.g. field-test results):
4
Clear directions for play:
4 (Rabbit is there to help with any problems
you may have)
Effectiveness of debriefing:4
(Let's you know how you did, can choose a prize at the end)
Strong Points: Different
levels at each sight to choose from (4 different sights + prize round),
"circus" theme excellent way to encourage children to learn math.
Weak Points:
Reviewer: Lisa Colasante
Position:Student
Date:23/03/98
Computer System Reviewed on: Macintosh
PowerPC 6500/250, 32mb ram.
http://www2.potsdam.edu/educ/betrusak/softwarereviews.html