Overall Rating: A

Source: Sheppard Software http://www.sheppardsoftware.com/algebra1.htm (click on CNet Download)

Playing Time: 3-10 minutes. It could take longer depending on the students mathematical skills

Software Release Date: 1998

Cost: If you purchase by Credit Cart Via Web Download it's $14.99. ( http://www.sheppardsoftware.com/algebra1.htm ) If you purchase by check with Postal Delivery it's $19.99.

Operating System: Windows 98 (PC)

Number of Players: 1 or 2

Special Equipment/Facilities Needed: Win 95, 486 or better computer, VGA, mouse, sound card (optional), hard drive

Subject Area: Math for grades 8-12

Objectives: To build the students math skills in an interactive, entertaining way

Brief Description: It is an educational game that covers 21 functions which includes maximums, minimums, absolute values, averages, x/y, axy + b, ax = by = c, squares, cubes, and so on. You can practice each game by choosing a function, practice game, and the function you want to practice. You can choose the way you want to play also. You can choose from a ten problem game, a time trial game, or a two player game. At the end of the game you are given you score, your highest score thus far, and your rank. It ranks the student from novice to einstein.

Entry Capabilities Required: Should know 7th grade math

**Rating: (1-5)**

- Relevance to objectives: 5 The game succeeded
in following their objectives. The game builds the students math skills
in an interactive, entertaining way.

Provides practice of relevant skills: 5 This game provides excellent practice of relevant skills. The student shall have no problem doing the problems, if they are up to the specified math level.

Likely to arouse/maintain interest: 5 This game will arouse the students. It's use of colors and sounds will maintain the students interest. I think the level of problems will also maintain the students interest.

Likely to be comprehended clearly: 4 The student should have no problem comprehending the game. The game is very simple. It leads you through the game step by step, and gives you directions to the next step.

Technical quality (durable, attractive): 5 The game had no problems that I ran into while playing. It is very attractive. The sounds and the colors will attract the students. Other qualities of the game also keep the students attention.

Game: Winning dependent on player actions (rather than chance): 5 You really have to know the material to play the game well. You will not be able to play the game if the student does up to the 7th grade level math.

Simulation: Validity of game model (realistic, accurate depiction): 5 The game was realistic. The problems were only algebra problems. The problems were accurate for the age level.

Evidence of effectiveness (e.g. field-test results):5 This educational game won three awards. It was Softseek Editor's Pick, A ZDNet's Pick, and also picked by Software USA Inc.. I also found this game to be effective.

Clear directions for play: 5 The directions were clear. The student should have no problem following directions. The program guides the student along, which helps.

Effectiveness of debriefing: 5 The game was great in doing this. It gave you your score

Weak Points: I really did not find any weak points with this software. The only thing that bothered me was it was hard to select something. You had to have the mouse in a certain spot on the object you wanted to select.

Reviewer: Michelle MacDuffie

Position: Student in Educ.410

Date Reviewed: 2/19/00

Computer System Reviewed on: Gateway (PC), Pentium III, 64mb ram.