Overall Rating: A

Source: Queue

Playing Time:Each module could take between a minute to twenty minutes depending on mathematical skills.

Date:9/16/98

Cost: $ 195.00 http:/ /education.cd-rom-directory.com/cdprod1/cdhrec/006/196.shtml

Number of Players:Mainly one player but it could also be used with groups.

Special Equipment/Facilities Needed: Macintosh with HFS-standard CD-ROM drive and appropriate driver software. (Do not attempt to copy these programs from the CD-ROM onto your hard drive.)

Subject Area: Mathematics

Objectives: To improve mathematical skills and to increase the students mathematical rate and precision.

Brief Description: The student can choose the area they need extra practice and improve their mathematical knowledge.

Entry Capabilities Required: Grade 5 mathematical skills.

**Rating: (1-5)**

- Relevance to objectives: 5 ( The objectives
are clearly relevant. The students learn a great deal about mathematics
and they also increase thier speed.)

Provides practice of relevant skills: 5 (There are many different activities to enhance mathematical skills such as

word prblems in different areas.)

Likely to arouse/maintain interest: 3 (There are not forms of games but it helps the student to undrestand what is happening and it allows the student to see the mistakes they have made.)

Likely to be comprehended clearly: 5 (It is set at a level for any student above third grade.)

sixth grade level and it is easy to use. Any sixth grader should be to access the program with ease.)

Technical quality (durable, attractive): 3 (There is not much to look at but it is durable. The student would feel like they are looking at a textbook with homework

assignments on it.)

Game: Winning dependent on player actions (rather than chance):5 (The student must think and enter the answer according to their reasoning.)

Simulation: Validity of game model (realistic, accurate depiction): 5 (Students would feel like they were in the classroom setting.)

Evidence of effectiveness (e.g. field-test results): 5 (After using the program I can see how it helped me remember the smaller points of mathematics that have been pushed to the back of my head and I found it a good review.)

Clear directions for play: The directions were easily understood and it is easily read by a young student.

Effectiveness of debriefing: 5(The student can find their speed and accuracy at the end of eachexercise.)

level is clearly stated. The student should have no problem using the program because they

would not have to download the program.

Weak Points: There should be a larger variety

of problems to work with. Most of the problems are word problems.

Reviewer: Christina Cook

Position: Student

Date: 9/21/98

Computer System Reviewed on: Macintosh PowerPC 6500/250, 32mb ram.