Title: Seven Days In August
Source: Time Warner Interractive Group
Playing Time: variable to 7 hours.
Cost: $ 59.99 http://chnm.gmu.edu/chnm/cdrom
Number of Players: 1-2
Special Equipment/Facilities Needed: power
drive for CD-ROM
Subject Area: History
Objectives: To bring the viewer(s) within
those seven days as an observer in time.
Brief Description: This program is segmented
into the seven days. Each day is segmented in specific areas of
Entry Capabilities Required: Some prior
knowledge of period helpful.
Relevance to objectives: 5. Shows interaction
of one event, in one place in the world, and how this effects the global
balance and security.
Visual and audio effects. The sequencing of the days, along with each day
broken into segments areas.
Provides practice of relevant skills:
3. No skills required.
Likely to arouse/maintain interest: 5.
Visual as well as audio.
Likely to be comprehended clearly: 4.
With the help of prior information of that event.
Technical quality (durable, attractive):
5. Well put together. Format attractive.
Game: Winning dependent on player actions (rather
than chance): No game structure.
Simulation: Validity of game model (realistic,
accurate depiction): 4 Realism in sense of
broadcast in time.
Evidence of effectiveness (e.g. field-test
Prior reviews are positive.
Clear directions for play: No directions
Effectiveness of debriefing:
5 Would be very stimulated by this program. Anticipate discussion.
Would really need prior knowledge along with strong interest for this to
Reviewer: Michael Sherry
Position: Student in Gred518
Computer System Reviewed on: Macintosh
PowerPC 6500/250, 32mb ram.
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