Title: Snap Dragon
Source: ImagiNation Network
Playing Time: Around a half hour
Cost: $ 14.95 http://www.cdaccess.com
Number of Players: One
Special Equipment/Facilities Needed:
Computer with CD Rom, either Mac or Windows it doesnt matter.
Subject Area: Computer familiarity
Objectives: To get the student used
to using computers, the mouse and the keyboard.
Brief Description: It is basically
a program that enables the student to look at different pictures and clicking
on certain items to watch them move. Also you can take pictures of each
area to include in your photo album. The best part is there is a coloring
book with different pictures to color.
Entry Capabilities Required: You
have to be very good at guessing what to do because there are no directions,
so young children could use this with a lot of supervision at first
until they are more familiar with it.
Relevance to objectives: 4 - it
does give the child the practice they need to use the computer and the
The only ones I can think of is that it does give the child the practice
they need to use the mouse of the computer.
Provides practice of relevant skills:
5 - The entire CD is all practicing the skills of how to use a computer,
so this is a good program for those skills.
Likely to arouse/maintain interest:
3 - Except for the coloring book, which could get boring after a while,
I don't see how any child would be very interested in this program and
use it more than once.
Likely to be comprehended clearly:
2 - like I said before there are no directions on what to do so using the
entire CD is basically a guessing game, it would be VERY difficult for
a child to use this alone.
Technical quality (durable, attractive):
4 - Despite the other problems with this CD the pictures are very cute
and attractive and children may like looking at them for the first time,
but afterwards I don't think it is cute enough to keep them wanting to
use it more.
Game: Winning dependent on player actions (rather
than chance): N/A - there is
no winning or losing to this game, only what you win as your computer and
mouse skills improve.
Simulation: Validity of game model (realistic,
accurate depiction): 2 - This isn't
a very realistic game at all. Even when you click on the certain pictures
their movement is so stiff that you know it is not real.
Evidence of effectiveness (e.g. field-test
2 - There is no progressive challenges in this CD, the only hardest challenge
is figuring out how to use it.
Clear directions for play: 2 - There
are no directions for this program at all. The only ones that there are,
which saved this from getting a 1, was the short ones on how to install
the CD, and the pictures that you click on to get from one part of the
CD to the other. And knowing what these pictures are for is still a guessing
Effectiveness of debriefing:
2 - There is little effectiveness in this CD at all. As I had said before
the only part that it is effective for is the child's practice with the
The greatest weak point is the directions on how to use this program. For
a CD that is supposed to be a childs 1st software they really needed to
make it so that the child was able to use it on their own with very little
guidence. THe way this CD is set up the child needs a lot of adult supervision.
Also I believe this program would be very boring after the first use.
Reviewer: Heather Baker
Position: Graduate Student
Date: March 23, 1999
Computer System Reviewed on: Macintosh
PowerPC G3 233 with 64mb Ram