Source: MECC (Minnesota Educational Computing
Playing Time: Depending on skill the game
could be played for thirty seconds to one+ minutes.
Cost: $ 209.95 http://www.discom.com.au/softwar
Number of Players: One but could be played
as a group
Special Equipment/Facilities Needed: Macintosh
Subject Area: Mathematics
Objectives: To match the items to the
Brief Description: The player needs to
choose the objects that go under the given category.
Entry Capabilities Required: Player must
be able to read and understand what they are reading. Ussually the
player would be in third grade unless they are an advanced reader.
Relevance to objectives: 1 (There was
very little mathematical skills needed to play.)
The colors made it very appealing.
Provides practice of relevant skills:
1 (There are no mathematical skills needed.)
Likely to arouse/maintain interest: 1
(There was no interest in mathematics)
Likely to be comprehended clearly: 4 (It
is very simple to figure out how to play the game.)
Technical quality (durable, attractive):
4 (The graphics are appealing but there was no challenge.)
Game: Winning dependent on player actions (rather
than chance): 3 (The player had to choose
the objects to be "ate" but if the player does not know the oject then
they must guess to advance to the next level.)
Simulation: Validity of game model (realistic,
accurate depiction): 2 (The game
is more fantasy than realistic)
Evidence of effectiveness (e.g. field-test
Clear directions for play: 5 (The directions
were clear and simple for anyone to read.)
Effectiveness of debriefing:
2 (The only debriefing is if you make it to the high scores.
The system was hard to install. The player needs to know if they
have a System six or seven and they also needed to know how to change the
color to 256 colors.
Reviewer: Christina Cook
Computer System Reviewed on: Macintosh
PowerPC 6500/250, 32mb ram.