Title: Troggle Trouble Math
Playing Time: 30min if you are good -
longer for beginners
Number of Players: 1 (but can play in
pairs if desired)
Special Equipment/Facilities Needed: mouse
Subject Area: Math - grades 1-6
Objectives: To strengthen basic operations
and solve one and two step word problems
Brief Description: should be about two
Entry Capabilities Required: computer
knowledge??? prerequisite skills???
Relevance to objectives: 5 - the problems
are always of the same types so there is no guesswork as to what will be
Music, repetition of problem types, smooth graphics.
Provides practice of relevant skills:
4 - Lots of repitition of the same types of problems. It could use
a bit more variety though.
Likely to arouse/maintain interest: 3
- The music is very catchy but the plot is slow in developing and if you
cannot keep up with the pace, it can get frustrating.
Likely to be comprehended clearly: 4 -
The game is straight forward but a little tricky the first time through,
so you will want to take time to fiddle around with it in the beginning
to see what you can and cannot do.
Technical quality (durable, attractive):
4 - The music is fantastic and is likely to be stuck in your head
The graphics are fairly smooth but when using a mouse tend to lag.
The characters are well drawn and cartoon-like.
Game: Winning dependent on player actions (rather
than chance): 5 - It is not possible
to win without answering questions correctly at some point or another,
and in fact it is quite easy to lose when several wrong responses are given.
Simulation: Validity of game model (realistic,
accurate depiction): 4 - Sure,
it is a cartoon and fiction as well, but if you can use your imagination,
the graphics can fool you into thinking that it is really happening
Evidence of effectiveness (e.g. field-test
3 - I let some of my college friends at it and they got frustrated at the
higher levels because the game is "quite difficult" and "speedy".
It seems as though the software was developed for slower computers.
Clear directions for play: 3 - If you
take some time to get accustomed to the game (5-10 minutes the first time)
then you shouldn't have a problem, but if you try to jump in, you might
feel like you don't know what you need to accomplish.
Effectiveness of debriefing:
4 - It takes boring operations problems and spices them up a bit
Need to get your feet wet with it before unleashing it on the class so
you can answer their questions. Pace is really fast for grades 4,5,
Reviewer: Rory "gator" Szwed
Position: Undergraduate student potsdam
Date: September 1998
Computer System Reviewed on: Macintosh
PowerPC 6500/250, 32mb ram.