Computer Science, Organizational Leadership, and Technology (CSOLT)
IT 621 - Multimedia Authoring and Scripting
- Course Syllabus -
Dr. Anthony Betrus: Instructor
Fall 2010

Credit: Three semester hours


Time: 5:30-8:45 PM Tuesday August 31 through 1 through December 1


Location: Satterlee 300


Catalog Description: The goal of this course is to help students acquire a working knowledge of the Macromedia Flash authoring environment. Emphasis will be placed on understanding the problem solving skills associated with production relating to business and/or educational products reflecting a client's needs. Intermediate level - not an introductory course. Prerequisite: permission of the ICT department.


Description Addendum: Students may choose from a variety of authoring tools, including Flash, Python, XNA, Game Maker, etc...

Required Textbooks: All textbooks are free from SUNY Potsdam's Books 24x7 (go to: and click on books 24x7.

1) Adobe Flash CS3 Professional Bible by Robert Reinhardt and Snow Dowd ISBN:9780470119372

2) Flash CS3 For Dummiesby Ellen Finkelstein and Gurdy Leete ISBN:9780470121009

3) Beginning Python: Using Python 2.6 and Python 3.1 by James Payne ISBN:9780470414637

4) Introduction to Programming Through Game Development Using Microsoft XNA Game Studioby Rob Miles ISBN:9780735627130

5) Getting Started with Game Maker by Jerry Lee Ford, Jr. ISBN:9781598638820

Required Software: Varies depending on the development platform chosen.



Homework: There will be 3 homework assignments for this course. Each activity provides you with an opportunity to demonstrate your knowledge of the material covered in class.  The first project will emphasize presentation of material, the second will focus on interaction with the user, and the third will involve more sophisticated scripting. Requirements for individual assignments will be given in class.


Final Project: Students will negotiate a topic for the instructional project, which should incorporate skills learned from the first 3 assignments. The materials to be completed for the instructional project include needed multimedia elements, a description of the target audience, a storyboard, and a timeline for completion.


Attendance: Daily attendance is required of all students.


Digital Storage: Each Student must have at least a 4gb USB Flash Drive


Plagiarism: This course adheres to the College's policy on academic honesty as stated in the Undergraduate Catalog. Plagiarism may lead to grade reduction, course failure, or expulsion from school.


Students with disabilities: Any student with a disability needing academic adjustments or accommodations should speak with the professor as early as possible. Students with disabilities should also contact: Sharon House, Coordinator of Accommodative Services at 267-3267, Sisson 112, or e-mail her at for further assistance. All disclosures will remain confidential.


Course Schedule: (subject to change as needed)



August 31

Course Introduction/Overview. Examples of Interactive Multimedia Projects. Terminology/Overview of authoring tools: Flash, Alice, PowerPoint, Python, Game Maker, Microsoft XNA.

Read Part I (Chapters 1, 2, 3) (Introduction) in CS3 bible.

Sept 7

Designing Multimedia: Choosing an appropriate topic, designing hierarchical branching structures, and navigation. Using buttons, text fields and graphics, scanning. Card Animation.

Read Part II (Chatpers 4, 5, 6, 7, 8, 9)

Sept 14

[Assignment #1 Due: Presentation Project] Presentations and discussion in class. (Flash Essential Training through folder 4). Concept for your 2nd project cleared with instructor via e-mail. Multimedia "gathering" (files sorted on a usb drive, including sounds, graphics, movies) Read Part III (10, 11, 12, 13, 14)

Sept 21

Action Script 2.0, Basic Interactivity [Storyboards due]

Read Part IV and V (15, 16, 17, 18, 19, 20)

Sept 28

Class time used to work on Assignment #2.

Oct 5

[Assignment #2 Due: Interactive Project]
Presentations and discussion in class. Action Script 2.0, Advanced Interactivity

Oct 12

Class: Columbus Day Break October 13

Oct 19

Introduction to Action Scripting. Project 3 concepts to be submitted to instructor for approval by 10/22/07. It is suggested that Project #3 be conceived of and developed with the intention of including it as part of the final project.

Oct 26

Class Time used to work on Project #3.

Nov 2

[Assignment #3 Due: Simple ActionScripted Game]
Topic for final project to be decided by today.
Presentations and discussion in class.
Storyboards Assigned

Nov 9

Class time used to work on Final Project
Projects will be placed in students' HELIOS web folders
Students will conduct usability testing on the other students' projects

Nov 16

Class time used to work on Final Project

Nov 23

Optional Class

Nov 30

[Student Presentations of Instructional Projects] (Students choose to present either on Nov 30 or Dec 14)

Dec 7

Class time used to work on Final Project.

Dec 14

[Student Presentations of Instructional Projects] Final Projects Due. Production Report Due (Include what you planned to do, what obstacles and barriers you encountered and overcame/circumvented, and what you ultimately produced. This is a narrative of your production process. Include in your report a summary of your usability tests and what changes you made based on them. Full usability results can be included as an appendix to the report).


Homework: [3 x 50 points each]150 points
Final Project 150 points
TOTAL: 300 points


270-300 points 4.0
261-269 points 3.7
249-260 points 3.3
240-248 points 3.0
231-239 points 2.7
219-230 points 2.3
210-218 points 2.0

Office Information:
Office: Dunn Hall 393
Phone: (315) 267-2670
Office Hours: Tu, Wed 4:30-5:30 or by appointment.


Flash Resources:

Useful Scripts and Links click on Audio Editor (Myna)
Capturing and Editing Sound

This page created Aug 31, 2010. Last updated November 22, 2010